Working on the newest level for Vortrus - also, a new wave survival mode!
Vortrus » Devlog
Recently, times have been quite interesting for Vortrus. I made the basic layout for the latest level (Protus Maximum) on the basis of the buildup to the Powerhouse, the first main boss level (A prerequisite to the final boss of Vortrus). This level will showcase a new wave based mode, where instead of enemies flying down randomly as in previous levels they will fly in premade patterns loosely governed by the AI. Long story short - get hyped up!
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Vortrus
The innovative space shooter seeking to revitalize the genre!
Status | In development |
Author | NinjaboyDev |
Genre | Shooter |
Tags | Bullet Hell, Shoot 'Em Up, Singleplayer, Space, Top down shooter, upgrades |
Languages | English |
Accessibility | Configurable controls |
More posts
- Changes Made in Today's ReleaseAug 24, 2018
- New Changelog for What I Hope To Accomplish by 8/25/18Aug 19, 2018
- New Update Pushed Out With Bug FixesAug 18, 2018
- New Build Includes a Lot More Features, But Also A Known BugAug 18, 2018
- New Update Adding Quality of Life Features, Plus My Welcome Back to ItchAug 10, 2018
- Now Updating Regularly on Itch again!Aug 09, 2018
- Just published an easy-to-use installer for Vortrus. This makes downloading easi...Feb 12, 2018
- Working on terrain for the newest map, level 6!Jan 31, 2018
- Patch for the new version is live! Fixes game breaking bug, adds new GUI, and ad...Jan 29, 2018
- New build is live!Jan 28, 2018
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